
Elemental Ark
Structures
Several structures have been created to help survive the influx of elemental anomalies.
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Elemental forge - 
This forge is just like a normal forge, but slightly more efficient, smaller, and can make crystallized element. 
 
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Elemental industrial forge - 
This forge is also just like its normal counterpart, but moderately more efficient, much smaller, and can also make crystallized element. 
 
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Alchemy table - 
Combine essence to create many types of resources. 
 
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Synthesis table - 
Fuse together multiple elemental resources into complex resources and items. 
 
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Smithy - 
Weaponry and armor can be made here.  
 
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Creature attractors - 
These devices often have some combination of chemicals and resources to draw out rare creatures.  
 
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Infuser - 
With essence extracted from your friendly elemental creatures, this structure can infuse items that force the manifestation of elemental creatures that would otherwise not exist. 
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Additionally, this table can fuse pure essences into hybrid essences. The hybrid essences are needed for powerful hybrid elemental creatures. - 
Hybrid pure essence combinations include... - 
Fire and Water 
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Ice and Stone 
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Air and Lightning 
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Water and Nature 
 
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Note: the infuser will be unavailable while crafting hybrid essences.  
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Note: Hybrid elements have a slight chance to mutate. 
 
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Infusion chamber - 
By placing non-elemental creatures and adding the required amount of elemental materials, creatures can be forced into their elemental forms. 
 
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Condenser - 
Uses omnicrystals to focus nearby latent essence into the main chamber. Place essence, luminescent essence, and/or crystals inside to create Element. - 
Note: Requires all elements of essence, luminescent essence, or crystals. 
 
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Vivarium - 
Put Elemental Jerboas and large light pets inside to save space and generate essence. 
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Using the radial menu, click "Collect" to gather all nearby jerboas and large lantern pets. 
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To release the lantern pets, transfer their container back to your inventory and use them. 
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The amount of essence generated is almost equal to what would be generated if they were not in the vivarium. 
 
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Elemental turrets (Fen, Glacial, Storm, Vapor) - 
Ensure they have Tek or Energy Emitter power supplied. 
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Drop some luminescent hybrid essence (make sure you match the essence with the turret) in them. 
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Turn them on and configure - same configuration abilities as Tek Turret. 
 
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Energy Emitter (wireless power supply) - 
Put it somewhere convenient. 
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Get your lightning allies near to it.  
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They will focus their unused energy into the emitter which will create an electromagnetic, wireless power supply. 
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The more lightning types nearby, the larger the range. Larger creatures can contribute more capacitance. 
 
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Mantis lure - 
Placing one of these will attract omni-elemental mantises. In order to manifest, they must consume a nearby creature. So make sure you use them in areas where there are creatures that you do not want to tame. 
 
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Jerboa lure - 
Filled with sweet and sour elemental berries tends to send these jerboa into an excited frenzy. Once again, in order to manifest, they need a creature as a host. So make sure you use them in areas with creatures. Fortunately, they do not kill their host.  
 
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Glowlight lure - 
What better way to attract glow pets than to erect a giant glowlight lightbulb? These, too, require a creature as a host in order to manifest. They do not kill their host afterwards, though. 
 
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